My first commercial indie release. Like 'Pairs', but with a doom counter and Drum & Bass. One of The Observer & Guardian's "20 Apps and Games for July" 2015.
A collaboration with my friend
A text-adventure / platformer hybrid that won second place for innovation in Ludum Dare 21. I polished and re-released the game on Kongregate.
An old-school shoot-em-up, created by a team at UEL Games for the musician David Pear. Each level and chapter of the story is inspired by a song from his album.
I designed and implemented quests for this free-to-play social MMO set in a fantastical version of earth. Sadly the game is no longer running, but the wiki created by our fans remains.
My latest Ludum Dare entry. Like the others all code, art and music was made solo in 48 hours. The theme this time was "Two Button Controls".
An old-style JRPG made for the 2015 Indie Game Making Contest with a focus on challenging, tactical combat.
An experiment into the balance of risk and reward. Collect bit- //error Unauthorised... person? Thing? What. Hello? // This research is sponsored by [ ] and created for Ludum Dare. thank you for your //error.!!..
40 of the best riddles from my mate Harry - presented in a free, colourful app for iOS and Android - which I created for his birthday.
Based on a chapter from a children's book, this game demo about a toucan riding on the back of a dog was a student team project.